As part of my bachelor's studies
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WebGL weapon configurator
Software engineering project
3ds Max Adobe CS HTML/CSS JS Three.js

In this WebGL project I developed a proof of concept web application which can serve as a weapon configurator applicable for online multiplayer shooters. It allows to configure and review a 3D model directly in the client web browser.

The weapon model and page design are based on Battlefield 3, a game which also uses the client browser to search for servers and launch the game. However, there is only a simple 2D weapon configuration menu available as long as the game is not launched.

Unfortunately a live demo is not available at the moment, as the game assets are copyrighted.