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FPS animations | ||||
Animation project | |||||
3ds Max Adobe CS | |||||
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These are some of the first-person shooter keyframe animations I created in 2015. I worked with custom rigs and the Character Animation Toolkit in 3ds Max to explore different approaches. The models used are from free sources and various games, namely Battlefield 3, Counter-Strike: Source and Soldier Front 2. The shotgun animation was created as part of my bachelor's thesis for the skeet shooting therapy game. 2015 |
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