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02/2016 - 07/2017
Master of Arts in Game Design (Interaction Design)
Master's thesis «The Cathartic Escape» researched low-cost motion capture, full-body awareness, dynamic hand grips and VR. To validate the project, a hybrid game was developed which is playable on a screen and in VR.
08/2012 - 07/2015
Bachelor of Science in Software Engineering (Computer Science)
Bachelor's thesis «Flexible therapy game software framework» researched the simplification of the development process of therapeutic games in collaboration with the ETH Zurich.
08/2008 - 07/2012
Federal Vocational Education and Training Diploma in Software Development (College of Information Technology)
08/2008 - 07/2011
Federal Vocational Baccalaureate with Commercial Orientation (College of Information Technology)